InterCode: Standardizing and Benchmarking Interactive Coding with Execution Feedback

Source

  • Person key: ysymyth
  • Source kind: paper
  • Canonical URL: https://arxiv.org/abs/2306.14898
  • License: NOASSERTION
  • Public handling: public-metadata-summary-hash-link-only
  • Semantic hash: ae4ad1717a363ab61dc457dd60dbf85aeeb985cd196fe7c642080268b4128a89
  • First seen: 2026-05-16
  • Last changed: 2026-05-16
  • Identity guard: Do not confuse with yao-shunyu-alfred, the physics-to-AI researcher at alfredyao.github.io.

Classification

Summary

Humans write code in a fundamentally interactive manner and rely on constant execution feedback to correct errors, resolve ambiguities, and decompose tasks. While LLMs have recently exhibited promising coding capabilities, current coding benchmarks mostly consider a static instruction-to-code sequence transduction process, which has the potential for error propagation and a disconnect between the generated code and its final execution environment. To address this gap, we introduce InterCode, a lightweight, flexible…

What This Teaches

How coding agents are benchmarked, scaffolded, and constrained against real repositories and issues.

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